# Crafting

# Crafting Specialisations

<table border="1" cellpadding="0" cellspacing="0" class="MsoTable15Grid4Accent1" id="bkmrk-skill-harvest-role-h" style="border-collapse: collapse; border: medium; width: 60.4762%; height: 225.034px;"><tbody><tr style="height: 27.8667px;"><td style="border-width: 1pt medium 1pt 1pt; border-style: solid none solid solid; border-color: rgb(21, 96, 130) currentcolor rgb(21, 96, 130) rgb(21, 96, 130); background: rgb(21, 96, 130); padding: 0cm 5.4pt; width: 32.7914%; height: 27.8667px;" valign="top">**<span style="color: white; mso-themecolor: background1;">Skill</span>**

</td><td style="border-width: 1pt 1pt 1pt medium; border-style: solid solid solid none; border-color: rgb(21, 96, 130) rgb(21, 96, 130) rgb(21, 96, 130) currentcolor; background: rgb(21, 96, 130); padding: 0cm 5.4pt; width: 67.2362%; height: 27.8667px;" valign="top">**<span style="color: white; mso-themecolor: background1;">Harvest Role</span>**

</td></tr><tr style="height: 27.8667px;"><td style="border-width: medium 1pt 1pt; border-style: none solid solid; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225); background: rgb(193, 228, 245); padding: 0cm 5.4pt; width: 32.7914%; height: 27.8667px;" valign="top">**<span style="color: black; mso-color-alt: windowtext;">Herbalism</span>**

</td><td style="border-width: medium 1pt 1pt medium; border-style: none solid solid none; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225) currentcolor; background: rgb(193, 228, 245); padding: 0cm 5.4pt; width: 67.2362%; height: 27.8667px;" valign="top"><span style="color: black; mso-color-alt: windowtext;">plants &amp; reagents</span>

</td></tr><tr style="height: 27.8667px;"><td style="border-width: medium 1pt 1pt; border-style: none solid solid; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225); padding: 0cm 5.4pt; width: 32.7914%; height: 27.8667px;" valign="top">**Alchemy**

</td><td style="border-width: medium 1pt 1pt medium; border-style: none solid solid none; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225) currentcolor; padding: 0cm 5.4pt; width: 67.2362%; height: 27.8667px;" valign="top">biological reagents

</td></tr><tr style="height: 27.8667px;"><td style="border-width: medium 1pt 1pt; border-style: none solid solid; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225); background: rgb(193, 228, 245); padding: 0cm 5.4pt; width: 32.7914%; height: 27.8667px;" valign="top">**<span style="color: black; mso-color-alt: windowtext;">Woodworking</span>**

</td><td style="border-width: medium 1pt 1pt medium; border-style: none solid solid none; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225) currentcolor; background: rgb(193, 228, 245); padding: 0cm 5.4pt; width: 67.2362%; height: 27.8667px;" valign="top"><span style="color: black; mso-color-alt: windowtext;">bones, chitin, timber</span>

</td></tr><tr style="height: 29.9667px;"><td style="border-width: medium 1pt 1pt; border-style: none solid solid; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225); padding: 0cm 5.4pt; width: 32.7914%; height: 29.9667px;" valign="top">**Leather-working**

</td><td style="border-width: medium 1pt 1pt medium; border-style: none solid solid none; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225) currentcolor; padding: 0cm 5.4pt; width: 67.2362%; height: 29.9667px;" valign="top">hides &amp; animal materials

</td></tr><tr style="height: 27.8667px;"><td style="border-width: medium 1pt 1pt; border-style: none solid solid; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225); background: rgb(193, 228, 245); padding: 0cm 5.4pt; width: 32.7914%; height: 27.8667px;" valign="top">**<span style="color: black; mso-color-alt: windowtext;">Blacksmithing</span>**

</td><td style="border-width: medium 1pt 1pt medium; border-style: none solid solid none; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225) currentcolor; background: rgb(193, 228, 245); padding: 0cm 5.4pt; width: 67.2362%; height: 27.8667px;" valign="top"><span style="color: black; mso-color-alt: windowtext;">metals &amp; ore</span>

</td></tr><tr style="height: 27.8667px;"><td style="border-width: medium 1pt 1pt; border-style: none solid solid; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225); padding: 0cm 5.4pt; width: 32.7914%; height: 27.8667px;" valign="top">**Tailoring**

</td><td style="border-width: medium 1pt 1pt medium; border-style: none solid solid none; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225) currentcolor; padding: 0cm 5.4pt; width: 67.2362%; height: 27.8667px;" valign="top">cloth &amp; fibers

</td></tr><tr style="height: 27.8667px;"><td style="border-width: medium 1pt 1pt; border-style: none solid solid; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225); background: rgb(193, 228, 245); padding: 0cm 5.4pt; width: 32.7914%; height: 27.8667px;" valign="top">**<span style="color: black; mso-color-alt: windowtext;">Inscribing</span>**

</td><td style="border-width: medium 1pt 1pt medium; border-style: none solid solid none; border-color: currentcolor rgb(69, 176, 225) rgb(69, 176, 225) currentcolor; background: rgb(193, 228, 245); padding: 0cm 5.4pt; width: 67.2362%; height: 27.8667px;" valign="top"><span style="color: black; mso-color-alt: windowtext;">magical minerals &amp; strange materials</span>

</td></tr></tbody></table>

#### Craft Skills

<table border="1" id="bkmrk-blacksmithing-%28str%29-" style="border-collapse: collapse; width: 100%; height: 849.9px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 300.05px;"><td style="height: 300.05px;">##### Blacksmithing (STR)

Covers: shaping, forging, repairing, and reinforcing metal items.  
Use for:  
 • weapons with metal heads or blades  
 • metal armor  
 • shield bosses, buckles, hinges, spikes, nails, hooks  
 • chain, fittings, locks, basic metal tools  
 • salvaging and reforging scrap metal  
Also absorbs:  
 • metal elements that might otherwise fall under a separate “armorsmithing” or “weaponsmithing”  
 • metal fasteners used in leather, wood, or cloth items  
Default feel: force, heat, shaping, endurance.</td><td style="height: 300.05px;">##### Leatherworking (DEX)

Covers: cutting, shaping, stitching, curing, and fitting hide, leather, fur, sinew, and similar treated animal materials.  
Use for:  
 • leather armor  
 • straps, belts, sheaths, harnesses, pouches  
 • slings, wraps, bindings  
 • tanning hides into usable materials  
 • fine fitting of flexible protective gear  
 • fur-lined cold weather items  
Also absorbs:  
 • bone needles and small hideworking tools where the focus is leather/fur work  
 • sinew cord, hide lashings, and related wilderness craft  
Default feel: precision, fit, stitching, flexible materials.</td></tr><tr style="height: 400.85px;"><td style="height: 400.85px;">##### Woodworking (STR)

Covers: carving, shaping, joining, and repairing wood, antler, horn, bone, and other rigid natural non-metal materials.  
Use for:  
 • bows, arrows, spear shafts, clubs, staves  
 • shields and wooden handles  
 • crates, sled parts, poles, stakes, furniture  
 • carved tools, pegs, frames  
 • fishing gear structures, traps, simple structures  
 • worked bone and antler items  
Also absorbs former Bonecraft, including:  
 • bone needles  
 • bone hooks  
 • carved bone charms  
 • antler tools  
 • horn combs, pins, toggles  
 • simple scrimshaw or practical bone carving  
Reason: bone/antler work is materially and functionally closer to carving rigid natural material than to leather or cloth work.  
Default feel: shaping durable natural material through force and practical craftsmanship.</td><td style="height: 400.85px;">##### Tailoring (DEX)

Covers: cutting, stitching, fitting, repairing, and layering cloth, thread, felt, woven fibers, and padded garments.  
Use for:  
 • clothes, robes, cloaks, gloves, blankets  
 • padded armor  
 • backpacks, sacks, bedrolls  
 • banners, wrappings, coverings  
 • cold-weather layered garments  
 • mending torn fabric goods  
Also absorbs:  
 • embroidery and sewn insignia when the main task is clothwork  
 • stuffing, lining, quilting, and fabric reinforcement  
Default feel: careful hands, fit, layering, construction from flexible fibers.</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">##### Alchemy (INT)

Covers: preparing, refining, mixing, preserving, and testing chemical, mineral, and alchemical substances.  
Use for:  
 • potions, poultices, oils, acids, adhesives, bombs  
 • extraction and refining of reagents  
 • preserving delicate materials  
 • combining volatile ingredients safely  
 • testing unknown compounds  
 • making soap, tallow blends, lamp mixtures, solvents  
Also absorbs:  
 • non-herbal medicinal compounds  
 • mineral powders, salts, ash compounds, distilled extracts  
Default feel: formula, process, controlled reactions.</td><td style="height: 29.8px;">##### Herbalism (WIS)

Covers: identifying, harvesting, preparing, and applying plants, fungi, mosses, roots, and natural medicinal ingredients.  
Use for:  
 • gathering medicinal or useful plants  
 • drying, storing, bundling, and basic preparation  
 • making teas, salves, poultices, smoke blends, field remedies  
 • recognizing seasonal and regional plant uses  
 • treating natural ingredients respectfully and efficiently  
Also absorbs:  
 • practical folk medicine based primarily on gathered natural ingredients  
 • natural dyes, resins, aromatic bundles, and survival plant use  
Boundary with Alchemy:  
 • Herbalism is about finding and preparing natural ingredients  
 • Alchemy is about refining and combining substances into formulated products  
Default feel: instinct, observation, practical natural knowledge.</td></tr><tr style="height: 29.8px;"><td style="height: 29.8px;">##### Inscribing (INT)

Covers: marking, engraving, etching, illuminating, patterning, symbolic layout, and technical decorative work.  
Use for:  
 • rune-like markings  
 • ritual circles, engraved symbols, ward signs  
 • etched tablets, marked slates, carved records  
 • map-making, notation, copied diagrams  
 • decorative engraving on crafted items  
 • pattern drafting for complex work  
 • Scroll creation  
 • Talismans etc  
Also absorbs:  
 • fine detail work that is primarily symbolic, informational, or ritual  
 • scrimshaw-like decorative bone engraving when the focus is the inscription rather than shaping the item  
Default feel: knowledge, precision, planning, symbolic meaning.</td><td style="height: 29.8px;">  
</td></tr></tbody></table>

# Moonrest Isle - Specific Rules

#### <span style="text-decoration: underline; color: rgb(255, 255, 255);">Crafting</span>

- <span style="color: rgb(255, 255, 255);">No bulk crafting: One potion at a time until infrastructure improves</span>
- <span style="color: rgb(255, 255, 255);">Resource decay: Fresh components spoil after 48 hours</span>
- <span style="color: rgb(255, 255, 255);">Blood is mandatory for healing effects until magical alternatives are found</span>
- <span style="color: rgb(255, 255, 255);">NPC knowledge matters: Recipes may be incomplete or flawed early</span>

#### <span style="text-decoration: underline; color: rgb(255, 255, 255);">Vials &amp; Containers</span>

- <span style="color: rgb(255, 255, 255);">Glass vials: Extremely rare (salvage only)</span>
- <span style="color: rgb(255, 255, 255);">Clay vials: Craftable (10 minutes, Crafting DC 14)</span>
- <span style="color: rgb(255, 255, 255);">Clay vials are heavier but functional</span>